Mysterious Arrow
No rarity split is published on the Trello card.
The official Mysterious Arrow card does not publish rarity or per-Stand rates. Eligibility is confirmed; a probability cannot be calculated from the board.
Pinnacle · Part 5 · Physical / Time
King Crimson is a Pinnacle Physical / Time Stand from Part 5 in Stand Out. This page covers its move list, EX moves, how the official Trello says to get it, which arrows can roll it, and the official basis for those odds.
Last updated
At a glance
Rarity
Part of the normal arrow pool.
Type
Physical / Time
From the official card labels.
Part
Part 5
Part arrows only roll Stands from their own Part.
How to get it
Stand Arrow
Arrow-pool Stand. Use a Mysterious Arrow; the arrow section shows whether Lucky, Bizarre, or a Part-specific item can roll it.
Moveset
This page summarizes 8 moves from King Crimson's official card. Descriptions are in our own words; cooldowns and input notes are taken from the card.
| Key / input | Move | Cooldown | What it does |
|---|---|---|---|
| Key / inputM1 | MoveBarrage | Cooldown23s | What it doesTwo-second punch barrage. |
| Key / inputSkill | MoveChop | Cooldown14s | What it doesStunning chop with a 25% chance to cut off the target's left arm. |
| Key / inputSkill | MoveDecree | Cooldown22s | What it doesArmored guard-breaking strike; hitting from behind impales for double damage. |
| Key / inputSkill | MoveEpitaph | Cooldown18s | What it doesSee a short future and sidestep two hits in two seconds, or three with both arms out. |
| Key / input | Move | Cooldown | What it does |
|---|---|---|---|
| Key / inputT2 bars | MoveTandem ComboEX move | Cooldown45s | What it doesKing Crimson attacks from behind for three hits, the last knocking away. |
| Key / inputTTap / Hold1 bar | MoveTime SkipEX move | Cooldown24s | What it doesSkip two seconds within 100 studs; hold to preview the destination. |
| Key / inputT2 bars | MoveTime EraseEX move | Cooldown30s | What it doesLeave a double behind and move unseen; tap again to end early. |
| Key / inputT1 bar | MoveBlood BlindEX move | Cooldown12s | What it doesSpend five health to blind an enemy for three seconds. |
Key / input: the Trello card states some inputs directly (M1, M2, E, G, Ctrl, R, Q, H, F, T, Space). "Skill" means a Stand skill slot whose numbered key the card does not publish; in-game controls are rebindable. EX moves use the EX input (T by default). "—" in the cooldown column means the card does not list a base cooldown.
Card note: The official Trello lists King Crimson's full moveset and Doppio's moveset on two separate cards.
Arrow rules
Calculated from the official arrow cards, not guessed. A yes means the Stand is in that item's pool; each chance is shown with its official basis, or marked as unpublished.
No rarity split is published on the Trello card.
The official Mysterious Arrow card does not publish rarity or per-Stand rates. Eligibility is confirmed; a probability cannot be calculated from the board.
Excludes Rare Stands.
The official Lucky Arrow card publishes only the Pinnacle rarity rate (1.5%). It does not publish a per-Stand rate inside Pinnacle.
Excludes Rare and Epic Stands.
The official Bizarre Arrow card publishes only the Pinnacle rarity rate (4.4%). It does not publish a per-Stand rate inside Pinnacle.
Each Part 3 Stand is equally likely, except The World and Star Platinum at 5%.
Mysterious Arrow [Part 3] only awakens Part 3 Stands. King Crimson is a Part 5 Stand.
Each Part 5 Stand is equally likely, except King Crimson at 5%.
The official Part 5 arrow card names King Crimson at 5%.
No rarity split is published; each Part 9 Stand is equally likely.
Mysterious Rock only awakens Part 9 Stands. King Crimson is a Part 5 Stand.
Put a number on it
4 of the six awakening items can roll King Crimson. Use the calculator to see the chance across the number of arrows you plan to farm.
Single-Stand odds are available for Mysterious Arrow [Part 5] (published or calculated from the card rule). Rarity-only odds come from Lucky Arrow, Bizarre Arrow.
Routes
No evolution listed
The official Trello card does not list an evolution or alternative-universe variant for King Crimson. Its obtain method is Stand Arrow.
Before you roll
Using an arrow awakens a new Stand and replaces the one you have equipped. If you want to keep your current Stand, store it first at D'Arby (Stand Storage) at the Docks. The official card says D'Arby can turn your Stand into a Stand Chip, and the Stand Chip card says the Stand you have equipped is lost for good when you use a chip. Save the one you care about before farming a new roll.
Same rarity, Part, or type
Answers
King Crimson is in the arrow pool. Its official obtain field is "Stand Arrow". Use an awakening item that can roll its rarity and Part; the Which arrows section lists every eligible item and the odds with their official basis.
King Crimson is a Pinnacle Physical / Time Stand from Part 5. Rarity is the board's drop grouping, not a complete strength ranking. The official card does not publish a tier rating for this Stand.
The Lucky Arrow can roll it, but the board publishes only the Pinnacle rarity rate (1.50%), not a per-Stand rate. The Bizarre Arrow can roll it, with a 4.40% chance at any Pinnacle Stand.
Official Trello cards and pages used on this page. Data checked on .
Data checked on November 15, 2026. This page is not affiliated with the Stand Out developers or the JoJo rights holders.