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Epic · Part 5 · Physical

Kraft Work – Stand Out

Kraft Work is a Epic Physical Stand from Part 5 in Stand Out. This page covers its move list, EX moves, how the official Trello says to get it, which arrows can roll it, and the official basis for those odds.

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EpicPart 5PhysicalArrow pool

At a glance

Kraft Work overview

Rarity

Epic

Part of the normal arrow pool.

Type

Physical

From the official card labels.

Part

Part 5

Part arrows only roll Stands from their own Part.

How to get it

Stand Arrow

Arrow-pool Stand. Use a Mysterious Arrow; the arrow section shows whether Lucky, Bizarre, or a Part-specific item can roll it.

Moveset

Kraft Work moves

This page summarizes 10 moves from Kraft Work's official card. Descriptions are in our own words; cooldowns and input notes are taken from the card.

Base moves (6)

Move summaries, inputs, and cooldowns based on the official card
Key / inputSkillMoveFixationCooldown12sWhat it doesFreeze projectiles, throwables, vehicles, and piloted Stands, and mark enemies Krafted.
Key / inputF / RMoveKinetic ControlCooldown—What it doesPerfect-block timing freezes incoming projectiles; use R to deflect and freeze.
Key / inputSkillMoveContact FixationCooldown16sWhat it doesTouch an enemy to Kineticize them, or freeze and charge a throwable.
Key / inputSkillMoveRock ThrowCooldown10sWhat it doesThrow three rocks; press again in flight to freeze them.
Key / inputSkillTap / HoldMoveWerkCooldown1.25sWhat it doesTap to release frozen objects and enemies; hold to Kineticize marked enemies.
Key / inputSkillMoveStepping StonesCooldown5sWhat it doesThrow three floating stone slabs to cross gaps or climb.

EX / Awakening moves (4)

Move summaries, inputs, and cooldowns based on the official card
Key / inputT2 barsMoveSuspended SlamEX moveCooldown18sWhat it doesErupt the ground and create three floating rocks you can stand on or launch.
Key / inputT1 barMoveTapping With Malicious IntentEX moveCooldown12sWhat it doesTeleport between up to five frozen objects and launch them at a Krafted enemy.
Key / inputT3 barsMoveKinetic FieldEX moveCooldown30sWhat it doesCreate a ten-second field that freezes projectiles and marks enemies Krafted.
Key / inputT1 barMoveKinetic LeapEX moveCooldown16sWhat it doesLaunch yourself through enemies; the held or airborne version can be charged while piloting.

Key / input: the Trello card states some inputs directly (M1, M2, E, G, Ctrl, R, Q, H, F, T, Space). "Skill" means a Stand skill slot whose numbered key the card does not publish; in-game controls are rebindable. EX moves use the EX input (T by default). "—" in the cooldown column means the card does not list a base cooldown.

Arrow rules

Which arrows can roll Kraft Work

Calculated from the official arrow cards, not guessed. A yes means the Stand is in that item's pool; each chance is shown with its official basis, or marked as unpublished.

Mysterious Arrow

No rarity split is published on the Trello card.

Yes · rate not published

The official Mysterious Arrow card does not publish rarity or per-Stand rates. Eligibility is confirmed; a probability cannot be calculated from the board.

Lucky Arrow

Excludes Rare Stands.

Yes · 42.5% (any Epic)

The official Lucky Arrow card publishes only the Epic rarity rate (42.5%). It does not publish a per-Stand rate inside Epic.

Average arrows for any Epic: 2.35Not a per-Stand rate. The official card does not publish one inside Epic.

Bizarre Arrow

Excludes Rare and Epic Stands.

Cannot roll

Bizarre Arrow excludes Rare and Epic Stands, so it cannot roll Kraft Work.

Mysterious Arrow [Part 3]

Each Part 3 Stand is equally likely, except The World and Star Platinum at 5%.

Cannot roll

Mysterious Arrow [Part 3] only awakens Part 3 Stands. Kraft Work is a Part 5 Stand.

Mysterious Arrow [Part 5]

Each Part 5 Stand is equally likely, except King Crimson at 5%.

Yes · 15.8% per arrow

The official card gives King Crimson 5%; the other 6 Part 5 arrow-pool Stands share the remaining 95% equally (95% ÷ 6).

Average arrows for one hit: 6.32Rate used: 15.83%

Mysterious Rock

No rarity split is published; each Part 9 Stand is equally likely.

Cannot roll

Mysterious Rock only awakens Part 9 Stands. Kraft Work is a Part 5 Stand.

Put a number on it

3 of the six awakening items can roll Kraft Work. Use the calculator to see the chance across the number of arrows you plan to farm.

Single-Stand odds are available for Mysterious Arrow [Part 5] (published or calculated from the card rule). Rarity-only odds come from Lucky Arrow.

Routes

Kraft Work evolution and variants

No evolution listed

The official Trello card does not list an evolution or alternative-universe variant for Kraft Work. Its obtain method is Stand Arrow.

Before you roll

Save your current Stand at D'Arby

Using an arrow awakens a new Stand and replaces the one you have equipped. If you want to keep your current Stand, store it first at D'Arby (Stand Storage) at the Docks. The official card says D'Arby can turn your Stand into a Stand Chip, and the Stand Chip card says the Stand you have equipped is lost for good when you use a chip. Save the one you care about before farming a new roll.

Same rarity, Part, or type

Answers

Kraft Work FAQ

How do you get Kraft Work in Stand Out?

Kraft Work is in the arrow pool. Its official obtain field is "Stand Arrow". Use an awakening item that can roll its rarity and Part; the Which arrows section lists every eligible item and the odds with their official basis.

What rarity is Kraft Work?

Kraft Work is a Epic Physical Stand from Part 5. Rarity is the board's drop grouping, not a complete strength ranking. The official card does not publish a tier rating for this Stand.

Can you roll Kraft Work with a Lucky or Bizarre Arrow?

The Lucky Arrow can roll it, but the board publishes only the Epic rarity rate (42.5%), not a per-Stand rate. The Bizarre Arrow cannot roll it.

Related pages

Sources

Official Trello cards and pages used on this page. Data checked on .

Data checked on November 15, 2026. This page is not affiliated with the Stand Out developers or the JoJo rights holders.