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Rare · Part 3 · Physical

Yellow Temperance – Stand Out

Yellow Temperance is a Rare Physical Stand from Part 3 in Stand Out. This page covers its move list, EX moves, how the official Trello says to get it, which arrows can roll it, and the official basis for those odds.

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RarePart 3PhysicalArrow pool

At a glance

Yellow Temperance overview

Rarity

Rare

Part of the normal arrow pool.

Type

Physical

From the official card labels.

Part

Part 3

Part arrows only roll Stands from their own Part.

How to get it

Stand Arrow

Arrow-pool Stand. Use a Mysterious Arrow; the arrow section shows whether Lucky, Bizarre, or a Part-specific item can roll it.

Moveset

Yellow Temperance moves

This page summarizes 8 moves from Yellow Temperance's official card. Descriptions are in our own words; cooldowns and input notes are taken from the card.

Base moves (4)

Move summaries, inputs, and cooldowns based on the official card
Key / inputSkillMoveRavenous FlurryCooldown18sWhat it doesSweeping tentacle combo that knocks enemies down and adds Assimilation stacks.
Key / inputSkillMoveBorrowed FaceCooldown16sWhat it doesCopy a nearby player or NPC's appearance, name, and pose for two minutes.
Key / inputSkillTap / HoldMoveLiving ArmorCooldown8sWhat it doesWear a slime suit for heavy damage reduction; hold to open the mask and recover air.
Key / inputSkillTap / HoldMoveAssimilationCooldown8sWhat it doesSpread slime to devour props or finish downed enemies; hold to leave a larger puddle.

EX / Awakening moves (4)

Move summaries, inputs, and cooldowns based on the official card
Key / inputT1 barMoveCrawling TemperanceEX moveCooldown20sWhat it doesGrow four tentacles and ride them quickly for six seconds.
Key / inputT1 barMoveBorrowed StandEX moveCooldown20sWhat it doesWhile disguised, form a pilotable copy of the target's Stand.
Key / inputT3 barsMovePlay DeadEX moveCooldown25sWhat it doesFake death so the next hit within eight seconds is ignored, then burst out of the disguise.
Key / inputT3 barsMoveAssimilation TrailEX moveCooldown18sWhat it doesFor six seconds, leave slime puddles that add Assimilation; each puddle lasts 12 seconds.

Key / input: the Trello card states some inputs directly (M1, M2, E, G, Ctrl, R, Q, H, F, T, Space). "Skill" means a Stand skill slot whose numbered key the card does not publish; in-game controls are rebindable. EX moves use the EX input (T by default). "—" in the cooldown column means the card does not list a base cooldown.

Arrow rules

Which arrows can roll Yellow Temperance

Calculated from the official arrow cards, not guessed. A yes means the Stand is in that item's pool; each chance is shown with its official basis, or marked as unpublished.

Mysterious Arrow

No rarity split is published on the Trello card.

Yes · rate not published

The official Mysterious Arrow card does not publish rarity or per-Stand rates. Eligibility is confirmed; a probability cannot be calculated from the board.

Lucky Arrow

Excludes Rare Stands.

Cannot roll

Lucky Arrow excludes Rare Stands, so it cannot roll Yellow Temperance.

Bizarre Arrow

Excludes Rare and Epic Stands.

Cannot roll

Bizarre Arrow excludes Rare and Epic Stands, so it cannot roll Yellow Temperance.

Mysterious Arrow [Part 3]

Each Part 3 Stand is equally likely, except The World and Star Platinum at 5%.

Yes · 12.9% per arrow

The official card gives The World and Star Platinum 5% each; the other 7 Part 3 arrow-pool Stands share the remaining 90% equally (90% ÷ 7).

Average arrows for one hit: 7.78Rate used: 12.86%

Mysterious Arrow [Part 5]

Each Part 5 Stand is equally likely, except King Crimson at 5%.

Cannot roll

Mysterious Arrow [Part 5] only awakens Part 5 Stands. Yellow Temperance is a Part 3 Stand.

Mysterious Rock

No rarity split is published; each Part 9 Stand is equally likely.

Cannot roll

Mysterious Rock only awakens Part 9 Stands. Yellow Temperance is a Part 3 Stand.

Put a number on it

2 of the six awakening items can roll Yellow Temperance. Use the calculator to see the chance across the number of arrows you plan to farm.

Single-Stand odds are available for Mysterious Arrow [Part 3] (published or calculated from the card rule).

Routes

Yellow Temperance evolution and variants

No evolution listed

The official Trello card does not list an evolution or alternative-universe variant for Yellow Temperance. Its obtain method is Stand Arrow.

Before you roll

Save your current Stand at D'Arby

Using an arrow awakens a new Stand and replaces the one you have equipped. If you want to keep your current Stand, store it first at D'Arby (Stand Storage) at the Docks. The official card says D'Arby can turn your Stand into a Stand Chip, and the Stand Chip card says the Stand you have equipped is lost for good when you use a chip. Save the one you care about before farming a new roll.

Same rarity, Part, or type

Answers

Yellow Temperance FAQ

How do you get Yellow Temperance in Stand Out?

Yellow Temperance is in the arrow pool. Its official obtain field is "Stand Arrow". Use an awakening item that can roll its rarity and Part; the Which arrows section lists every eligible item and the odds with their official basis.

What rarity is Yellow Temperance?

Yellow Temperance is a Rare Physical Stand from Part 3. Rarity is the board's drop grouping, not a complete strength ranking. The official card does not publish a tier rating for this Stand.

Can you roll Yellow Temperance with a Lucky or Bizarre Arrow?

The Lucky Arrow cannot roll it. The Bizarre Arrow cannot roll it.

Related pages

Sources

Official Trello cards and pages used on this page. Data checked on .

Data checked on November 15, 2026. This page is not affiliated with the Stand Out developers or the JoJo rights holders.