Mysterious Arrow
No rarity split is published on the Trello card.
The official Mysterious Arrow card does not publish rarity or per-Stand rates. Eligibility is confirmed; a probability cannot be calculated from the board.
Rare · Part 3 · Physical
Yellow Temperance is a Rare Physical Stand from Part 3 in Stand Out. This page covers its move list, EX moves, how the official Trello says to get it, which arrows can roll it, and the official basis for those odds.
Last updated
At a glance
Rarity
Part of the normal arrow pool.
Type
Physical
From the official card labels.
Part
Part 3
Part arrows only roll Stands from their own Part.
How to get it
Stand Arrow
Arrow-pool Stand. Use a Mysterious Arrow; the arrow section shows whether Lucky, Bizarre, or a Part-specific item can roll it.
Moveset
This page summarizes 8 moves from Yellow Temperance's official card. Descriptions are in our own words; cooldowns and input notes are taken from the card.
| Key / input | Move | Cooldown | What it does |
|---|---|---|---|
| Key / inputSkill | MoveRavenous Flurry | Cooldown18s | What it doesSweeping tentacle combo that knocks enemies down and adds Assimilation stacks. |
| Key / inputSkill | MoveBorrowed Face | Cooldown16s | What it doesCopy a nearby player or NPC's appearance, name, and pose for two minutes. |
| Key / inputSkillTap / Hold | MoveLiving Armor | Cooldown8s | What it doesWear a slime suit for heavy damage reduction; hold to open the mask and recover air. |
| Key / inputSkillTap / Hold | MoveAssimilation | Cooldown8s | What it doesSpread slime to devour props or finish downed enemies; hold to leave a larger puddle. |
| Key / input | Move | Cooldown | What it does |
|---|---|---|---|
| Key / inputT1 bar | MoveCrawling TemperanceEX move | Cooldown20s | What it doesGrow four tentacles and ride them quickly for six seconds. |
| Key / inputT1 bar | MoveBorrowed StandEX move | Cooldown20s | What it doesWhile disguised, form a pilotable copy of the target's Stand. |
| Key / inputT3 bars | MovePlay DeadEX move | Cooldown25s | What it doesFake death so the next hit within eight seconds is ignored, then burst out of the disguise. |
| Key / inputT3 bars | MoveAssimilation TrailEX move | Cooldown18s | What it doesFor six seconds, leave slime puddles that add Assimilation; each puddle lasts 12 seconds. |
Key / input: the Trello card states some inputs directly (M1, M2, E, G, Ctrl, R, Q, H, F, T, Space). "Skill" means a Stand skill slot whose numbered key the card does not publish; in-game controls are rebindable. EX moves use the EX input (T by default). "—" in the cooldown column means the card does not list a base cooldown.
Arrow rules
Calculated from the official arrow cards, not guessed. A yes means the Stand is in that item's pool; each chance is shown with its official basis, or marked as unpublished.
No rarity split is published on the Trello card.
The official Mysterious Arrow card does not publish rarity or per-Stand rates. Eligibility is confirmed; a probability cannot be calculated from the board.
Excludes Rare Stands.
Lucky Arrow excludes Rare Stands, so it cannot roll Yellow Temperance.
Excludes Rare and Epic Stands.
Bizarre Arrow excludes Rare and Epic Stands, so it cannot roll Yellow Temperance.
Each Part 3 Stand is equally likely, except The World and Star Platinum at 5%.
The official card gives The World and Star Platinum 5% each; the other 7 Part 3 arrow-pool Stands share the remaining 90% equally (90% ÷ 7).
Each Part 5 Stand is equally likely, except King Crimson at 5%.
Mysterious Arrow [Part 5] only awakens Part 5 Stands. Yellow Temperance is a Part 3 Stand.
No rarity split is published; each Part 9 Stand is equally likely.
Mysterious Rock only awakens Part 9 Stands. Yellow Temperance is a Part 3 Stand.
Put a number on it
2 of the six awakening items can roll Yellow Temperance. Use the calculator to see the chance across the number of arrows you plan to farm.
Single-Stand odds are available for Mysterious Arrow [Part 3] (published or calculated from the card rule).
Routes
No evolution listed
The official Trello card does not list an evolution or alternative-universe variant for Yellow Temperance. Its obtain method is Stand Arrow.
Before you roll
Using an arrow awakens a new Stand and replaces the one you have equipped. If you want to keep your current Stand, store it first at D'Arby (Stand Storage) at the Docks. The official card says D'Arby can turn your Stand into a Stand Chip, and the Stand Chip card says the Stand you have equipped is lost for good when you use a chip. Save the one you care about before farming a new roll.
Same rarity, Part, or type
Part 3 · Physical
Obtain: Bill's Request quest (requires Hamon and no active Stand)
View moves and oddsPart 3 · Element
Obtain: Stand Arrow
View moves and oddsPart 3 · Physical
Obtain: Stand Arrow
View moves and oddsPart 3 · Physical
Obtain: Stand Arrow
View moves and oddsAnswers
Yellow Temperance is in the arrow pool. Its official obtain field is "Stand Arrow". Use an awakening item that can roll its rarity and Part; the Which arrows section lists every eligible item and the odds with their official basis.
Yellow Temperance is a Rare Physical Stand from Part 3. Rarity is the board's drop grouping, not a complete strength ranking. The official card does not publish a tier rating for this Stand.
The Lucky Arrow cannot roll it. The Bizarre Arrow cannot roll it.
Official Trello cards and pages used on this page. Data checked on .
Data checked on November 15, 2026. This page is not affiliated with the Stand Out developers or the JoJo rights holders.